Friday, 27 November 2020

MGSV: The Intruders

[Part of the MGS Diary]

Not long after the escape, Miller reports that an enemy force has taken over one of the platforms at Mother Base. Ocelot has an easy time getting rid of them, but to prevent more attacks like this construction of a Forward Operating Base commences (more platforms in another ocean) to take the heat.


I like that you can play as other characters too!

I am told that from there, not only can we be raided - we can also raid other merc FOBs (quasi-PVP). I opt to ignore that option for now seeing as there's so much work available in Africa and Afghanistan.

Unfortunately a worse intruder makes its way to Mother Base - an epidemic much like what I saw at the Devil's House. Staff members begin to die left an right, in numbers so high that I almost regret dismissing all those low ranked soldiers prior. And by dismiss I actually mean "turned into shark bait".

As we don't have any clues to what's causing it, I leave Miller and Ocelot to sort it out while Quiet and I return to doing missions. Someone needs to keep the resources coming in right?

Insight: Weed out troublemakers and low level staff as they occupy slots better people can use. You can just put them in the waiting room, which will spill out into the FOB/other platforms as you make them, if you don't want to dismiss them.

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