After what happened last time I decide it's best to adventure outside the capital for awhile, and Madeline the busty merchant decides to tag along. She is unlucky as we run into night-time drake with an army of goblins encounter again, and since last time going for the goblins let the drake breath fire on our charge this time I went for the flying wyrm. It was a faster victory, but not fast enough as by the time I turned around Madeline was gone, abducted by the goblins.
Frustrated I decided to head back to Bitterblack Isle and hunt Death, because I found I had a "god arrow" in my pack. It was tough going fighting or running past the stronger foes such as greater goblins, hell hounds, giant saurians, and a dragon with a heart on it's back this time around. We did find the spirit though and the god arrow hurt it bad (and killed everything else in the area) but it wasn't enough to destroy it.
Well, this was a bad idea.
I was foolish enough to pursue the reaper into the sewers where I thought a run and gun tactic would probably work given enough time. A randomly spawning elder ogre ended that idea mid-chase and while managed to kill it, Rose, Lily and Ingvald were all caught by Death's "sleep AoE" lantern. All I could do was grab Rose and sprint out of the way as Death's scythe cleaved the other two in half with a single swing. After getting away I teleported out of there and back to Cassardis.
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