This is not how I planned my day to start!
It's a good thing I literally sleep in full armor because I awake to the encampment being attacked by a hydra! My team quickly joins the soldiers including Ser Berne and Captain Mercedes in the defense. It takes a bit of doing, but cutting off one head is enough to send the rest squirming back to wherever it came from. Captain Mercedes wants to seize this opportunity to bring the head to Gran Soren as tribute to the Duke, so we set off with the remainder of her troops through a harpy and bandit infested mountain path.
With my squad taking point, we suffer no casualties at all. Upon reaching the capital Ser Mercedes and her company ditch us at the gate so they can claim the fame of the tribute themselves I suppose. Not that I mind. The good Ser Berne decides to stick with us though, which is great - another sword is always welcome. Before checking ou the sights, Lily suggests we visit the Pawn Guild who handle mercs like herself. The manager of that place, Barnaby, asks us to check out the not so convenient dungeon right underneath called the Everfall since "something odd" is going on there.
The huge spiraling pit is filled has a handful of undead, but upon reaching the bottom we clearly wake up some Eldritch entity as spell-casting tentacles with hungry mouths start appearing all over the place. They are killable with a bit of effort but they are endless. Ultimately we have to flee and just seal the door behind us. Anise doesn't make it.
*Nom nom nom!*
haha had to google that part in the pit...no matter how many times my pawns kept telling me "the heads keep coming back". always listen to your pawns!
ReplyDeleteBut but but... there was a locked door that I wanted to get into down there! Ah... silly greed. :P
Delete