This two season young adult fantasy show follows assistant cartographer Alina Starkov (played by Jessie Mei Li) as she joins an expedition through the Fold - a dangerous, dark place with demons - only to discover that she's "the chosen one" in this setting. Life for her changes quickly as her status is elevated immediately, being prized by friends and foes alike.
The B plot usually focuses on one such outfit, a small criminal gang, hired to kidnap her and strangely enough their stories are usually more compelling than her own. Very good world building here and there's usually a decent amount of action per episode. I would have liked a season three but it does wrap up well enough for its two season tenure.
Tuesday, 29 October 2024
Shadow and Bone
Monday, 28 October 2024
Kardboard Kings and Outliver Tribulation
I did not last long in these.
Kardboard Kings
This shop attendant simulator sees you managing a playing card shop of all things, where everything is on a timer. It doesn't matter if you're listening to the tutorial cockatoo or trying to buy more product to sell on one of your very few spaces, if its opening time there'll be customers. With its odd art style and game loop of basically "managing fires" all the time I really didn't get into this one.
Outliver: Tribulation
In this horror game you play as a capable female soldier trapped in an otherworldly maze of trials with a distinctive African theme and somehow is both cool and very amateurish at the same time. For instance, the voice acting is poor and the maze is designed to force a lot of back tracking so that as you find or earn colored circles, you can unlock doorways to find more colored circles.
On the flip side when the lights go out and you start hearing footsteps chasing after you, that really gets your heart pumping. Especially since the enemy mooks pretty much cheat and teleport via lightning strike near you if you get too far. Then boss fights are ho hum (at least the first two I reached) but there's some major rendering issues with some graphics cards like the one I'm using that makes you lag. Yeah, in a single player game. Might still be worth a try if you can grab it for free.
Sunday, 27 October 2024
Citadel: Diana
This spin-off from Citadel continues the world wide spy game and is set in Italy with titular character Diana (Matilda de Angelis) as the protagonist, who is employed by Citadel's rival group Manticore! While her unique hair-do grew on us during the six episode season, its funny that a spy would want to stand out.

Short one side, long on the other.
Saturday, 26 October 2024
Empyrion - Galactic Survival
Scavenging everything to make everything!
Do you like things that are complicated? Was Bear and Breakfast too simple? If so then by golly this first person survival game for you. Just from the tutorial mission where you begin on a space ship to get your bearings on how food, medicine and anti radiation showers work which are then followed by short space walks to mine an asteroid followed by the ship blowing up so you have to claim ownership of the ship to use the teleporter which puts you on a remote planet where you can kill wildlife for food and disassemble pretty much everything, claim and build buildings and manufacture hover bikes for 5 stones while working towards creating another spaceship with warp capabilities... WTF? Information overload.
But on the flip side, you can do all that stuff. And you can do it cooperatively if you have a server to play on. Gameplay wise (excluding the crafting bit) it reminds me a lot of Project Entropia: beautiful environments and structures coupled with odd looking people and insects. Not one for me but I'm sure this would fill the building/survival itch for someone.
Friday, 25 October 2024
Bear and Breakfast
Scavenging trash to make things.
This quirky game has you play as a bear who gets roped into setting up bed and breakfast motels in the forest for humans. You'll understandably start with nothing and must go foraging through the woods for conveniently appearing stacks of timber and literal garbage that you can repurpose to turn into beds and furniture for your guests, who conveniently litter some more. Smaller junk "treasures" can be traded to the local racoon for more things or blueprints of things to improve your hotel.
While the exploration part is fine (though I wish there was a way to speed up conversations) the managing of guests and having to actually make rooms, doors and the works with the particular view provided isn't great. The game also has a hard time starting up for some reason, so now I've just discarded it. Maybe a happy bear can make use and recycle it into a toilet or something (yes you need to build those too). If you just want a game where you can play as a bear, Lumbearjack beats this easily.
Thursday, 24 October 2024
Uprising (2024)
Expect lots of sword clashes!
Set in the historical Joseon Dynasty in Korea, a cruel, duplicitous and cowardly king who, with the other nobles, flees from Japanese samurai invaders is shocked when his slaves and the lower castes dislike him. One such slave happens to be a master swordsman who befriended and trained one of the nobles from childhood and, despite both sides trying to bridge the class divide, now find themselves well and truly on opposing sides.
While the plot is alright the pacing with the flash backs and time skips felt off, but hey there's a lot of killing and good sword choreography going on here which might give it a pass for sword fighting enthusiasts. Not as good as I thought it would be though.
Tuesday, 22 October 2024
Sword and Sorcery: Immortal Souls
Slay many bad guys and make a few choices.
In this fantasy dungeon basher up to four players take the roles of long dead heroes who have been revived to stop a threat that, at least initially, involves gremlins, bandits and orcs? Guess the general populace got really weak and overweight or something. The campaign has seven quests of which one is optional / will be skipped based on choices and each mission takes a bit of setup time, getting all the cards and the map tiles and what goes on them ready.
After that, its all the good guys do things then all the bad guys might do things and then time ticks on. The time thing is driven by an event deck which determines what spawns where and any thing extra that happens while also serving as a time limit, and combat is done with customized dice for the game with some interesting rules like, holding majority on the tile is instantly and extra hit, focusing an attack is an extra hit, and knockout/knockdown is freaking amazing.
Bad guys only activate if the encounter card says so, which is good because otherwise you will get wiped out easy especially early on but does have the odd effect of some guys just standing around doing nothing sometimes and most of your gold will be spent "sharpening" your gear per mission so that you can still use the better "polished" side of the item card instead of the not so great basic side.
Leveling up is done through spending souls (of enemies you've killed) and getting killed makes you lose levels and turn into a ghost who needs to wander back to a shrine to respawn basically. There's a bit of a learning curve to it but overall I think its better than the D&D adventure system games where the bad guys ALWAYS get the drop on you and you are usually rushing to just flip tiles (but its a faster setup). Here you can rush if you want, or tactically clear the map. Thumbs up!