Showing posts with label Valmiro. Show all posts
Showing posts with label Valmiro. Show all posts

Tuesday, 11 April 2017

Dragon's Dogma: Now You See Me

Adventures of Skyrim - spoilers ahead! You can follow the rest of the story here!

After the disastrous events last time, it was a good change of pace to have a simple quest in Cassardis in the form of helping the moronic Valmiro pack a boat for his "great" adventure, but once he had set sail it was back to the capital for some serious business! After switching to the "Magic Archer" class (because shooting heat seeking mana arrows is fun!) Ser Fedel and his aides Margel the warrior and Cedric the mage joined the party to hunt down a thieving ex-court mage and his band of hired thugs.

The wizard played a bit of whack-a-mole with all his teleporting around, but too bad for him he kept going to where my Port Crystals were and was put down very easily. We are then also tasked to aid Captain Mercedes handle a rebellion in that Northern Fort much to her disdain, asking me to stay out of her way. I oblige, deciding to take a back seat in the proceedings. Her forces do pretty well, taking down a Cockatrice en route to the fort and hold their own against the renegade soldiers. Not that I let them, because I'm bloodthirsty like that.

This band is led by Ser Julien who Captain Mercedes challenges to a duel. Julien prefers to fight me but Mercedes insists that I sit out of it so... fine. The silly Captain ends up losing to Julien's mace, and is only spared so that she can be whored to the rest of his forces. Lucky for her, he the "rest of his forces" are all dead. Content he has weakened this continent enough (which is why he helped Salvation in the first place), he withdraws back to his own country, and Captain Mercedes shamefully does the same. I suppose I could go chase them but via game magic all of them just vanish from the fort. Guess they all had port crystals too?

Or maybe Julien just *really* likes goats.

Sunday, 2 April 2017

Dragon's Dogma: Settlements

Adventures of Skyrim - spoilers ahead! You can follow the rest of the story here!

After getting Bich slapped last time, we return to Cassardis where the local chief Adaro joins us to settle a few matters including catching a local thief which is easy, helping Valmiro - a wannabe adventurer who is also a moron, followed by taking out a Saurian nest in the well. I suppose if Valmiro's been drinking lizard pee all this time it might explain his behavior. Anyway, after clearing them out it's off to a bandit fortress to retrieve another slate for the Wyrm hunt investigation.

Adaro is killed by a sniper on the approach, so we reciprocate by murderizing the entire place and looting everything we can. We then take a quick detour to the Shadow Fort which is failing in doing its job of "keeping goblins and other monsters out" since it has fallen to those very same goblins. Fortunately they and their cyclops buddies are no match for the team now, and we force them to flee back into the tunnels they dug under the fort.

Siege weapons are fun!

A quick warp back to Gran Soren (which I'm glad they included because walking is nice, but time consuming) and I am asked by the local bald rich bastard named Fournival for aid in evicting a family who cannot pay the rent in one of his properties. I manage to convince the wife and the boy Pip, by simply out parkouring him - but the husband Jasper is a resilient S.O.B. Lily suggests that we simply purchase the house for them outright which would leave us 80k out of pocket but since I've got millions of gold at this stage I figure why not, just to get another quest out of the way. Needless to say, all parties are happy with the result.