Adventures in Skyrim - spoilers ahead! You can follow the whole story here!
Woke up in a Temple of Dibella, with a very irate priestess telling us to get out. Lydia is here too, passed out beside me. We get our things and find ourselves in... Markarth? What the hell happened? Seems there are many things afoot in this city built into the mountain. I also find it funny that their Jarl lives in a hole. Seems fitting for someone being bossed around by snooty elves. Our first major task lead us to the depths of a halted excavation. After dealing with the delay-causing giant spider we proceeded further into the expansive dwemer city infested by goblin-like creatures. They are individually weak but in numbers are fatal as Lydia found out when she was overrun by a group of them wielding their wicked blades. Continued through alone and finally reach the "Control Room" where I activated all the automated security. As I made my way out I wondered what sort of technology these dwarves (who haven't been seen in years) possessed to make such things. I also have a theory as to where they went...
Afterwards I began investigating a conspiracy involving the forsworn (who really sound like fancy bandits), and it seemed the more I found out, the more I was warned to back off. Recruited the brawler Cosnach at the tavern after defeating him in unarmed combat to add some muscle to my side and discovered that the forsworn leader is running the show from within the city prison itself. I know the guards there told me to go away but I might just have to break in now. During the search I also came across a not so abandoned house where I was forced to kill a fellow investigator in self defense after he was possessed by the daedric presence within. For all his might the dark lord still had to ask for outside help to get things done, because his power is limited to the house? What a tool. If he wasn't hiding inside that altar I'd stab his face right now.
Discovered quite a bit about how Markarth was being run and when I returned to the small shrine of Talos to report my findings, I found my contact dead with a trio of guards waiting to arrest me. To hell with that I said and drew my weapons. Fighting in such tight quarters was disadvantageous to me and more and more guards seemed to keep pouring in, but not fast enough to replace the ones I killed. Even my newest "ally" Cosnach turned out to be on their payroll as he attacked me with the sword of Falkreath I had given him earlier, but much like our previous duel it was I that remained standing in the end. The Shrine was littered with bodies when I was done, and after healing up I headed towards the prison mine only to be attacked by even more guardsmen. I lost track of how many I managed to kill but eventually they just managed to swarm me, knocking me into one of the waterways running through the city. Surrounded, low on resources and almost dead I finally surrendered. [Hero fail. :(]
Found myself tossed into the prison mine with no gear. Saves me from having to break in at least. Seems the majority of the forced labour here are forsworn, each with sappy stories and a pure hatred for the Nords (which I am). Protip: If you want me to feel sorry for you, don't insult / express a desire to kill me or my people right after. The mine was smaller than I thought and I found the forsworn king guy easy enough. He wanted me to help him escape. So I did, by cutting his throat from ear to ear. Used his escape plan to sneak out through some conveniently connected ruins and found the Silver-Hand responsible for the whole mess waiting for me. Having sorted out his problems he paid off my debts, cleared my name and returned my gear. With an aboutface I marched right back where I came, slaughtering my way through the tunnel to kill all the forsworn scum imprisoned in the mine. Unfortunately the guards were way ahead of me, and all the prisoners were all dead by the time I got there. Satisfied by this turn of events I made my way back to the surface.
Showing posts with label Lydia. Show all posts
Showing posts with label Lydia. Show all posts
Tuesday, 20 December 2011
Monday, 19 December 2011
Unhealthy Drinking
Adventures in Skyrim - spoilers ahead! You can follow the whole story here!
Upon returning to Whiterun to stow more gear in my house, Lydia, my housecarl, was complaining about being bored so I took her with me to try retrieve the sap of some holy tree. A pilgrim called Maurice also wanted to tag along, promising he wouldn't get in the way. Well, Maurice was a liar. The very first encounter out of town and he gets himself killed by an old orc. We found the magical sap anyway and upon exiting the sanctuary the night sky had a beautiful and mesmerizing aurora. It was then that I heard the roar. A blood dragon peered down at us from the night sky. I was careless.
Caught in the open I bolted to the nearest cover I could find with Lydia right behind me. Or at least I thought she was. When I reached a more defendable position she was nowhere to be seen, and the dragon was seemingly busy attacking everything else in the area. Unfortunately for it, that included a giant encampment where it decided to land. While I did get a few arrows into it this one was definitely killed by the mammoth it decided to try fight. After the battle (and stealing it's soul) I scoured the area for my companion and finally at around midday I found her severely injured in a shallow pool. She could do nothing but crawl. Picked her up and took her right back to Whiterun where I ordered her to get some rest in the house.
While there I remembered that Skjor, one of the inner circle and probably a werewolf, wanted to see me... at night. Found him alone and secluded and thought this would be the perfect time to off one more werewolf bastard. Knives in hand I snuck up behind him and stabbed hard. He went down on his knees but wasn't dead, so I did it again... and again. What the heck. He doesn't DIE. As disturbing as that is, it is more disturbing that he doesn't seem to care either, despite limping slowly now. Ok whatever. I follow him to his secret cave where he and Aela want me to drink infected blood. Ew. It's my decision he says, though he implies I have no choice. Well, whatever. Bottoms up! Maybe my demonic blood can counter th... Nope! I awaken in beast form. I test out these new found abilities and quickly find I'm not a werewolf. I'm a were-corgi. That's just great.
Beware my wrath!
Aela finds me sometime later to hit a Silverhand stronghold. Seems these guys have been busy! I was wondering where all the "wild" werewolves were. If only they talked first instead of attacking me outright (like those Redguards before) I would gladly help them out. Also it seems they managed to kill Skjor. I'd like to think it's because I weakened him earlier instead of a plot device. Aela is pissed and wants me to go recon another of their hideouts. I take the fully recovered Lydia with me and eliminate a bunch of other bandits as well, becoming a thane at Falkreath while I'm at it. No special bonuses or bodyguards there though. As an aside, I think the Jarl there is an ass. With the Silverhand plans in hand Aela then sends me to go hit what sounds like a main base. Since we are still carrying stuff to sell and all the shops closed for the night, Lydia and I decide to wait in the local tavern. After checking the local rumors we are challenged to a drinking contest by some random dude. I think it's a bad idea. Lydia thinks it will be fun. Peer pressure. Not being a drinker myself I got maybe two gulps down before totally passing out.
Upon returning to Whiterun to stow more gear in my house, Lydia, my housecarl, was complaining about being bored so I took her with me to try retrieve the sap of some holy tree. A pilgrim called Maurice also wanted to tag along, promising he wouldn't get in the way. Well, Maurice was a liar. The very first encounter out of town and he gets himself killed by an old orc. We found the magical sap anyway and upon exiting the sanctuary the night sky had a beautiful and mesmerizing aurora. It was then that I heard the roar. A blood dragon peered down at us from the night sky. I was careless.
Caught in the open I bolted to the nearest cover I could find with Lydia right behind me. Or at least I thought she was. When I reached a more defendable position she was nowhere to be seen, and the dragon was seemingly busy attacking everything else in the area. Unfortunately for it, that included a giant encampment where it decided to land. While I did get a few arrows into it this one was definitely killed by the mammoth it decided to try fight. After the battle (and stealing it's soul) I scoured the area for my companion and finally at around midday I found her severely injured in a shallow pool. She could do nothing but crawl. Picked her up and took her right back to Whiterun where I ordered her to get some rest in the house.
While there I remembered that Skjor, one of the inner circle and probably a werewolf, wanted to see me... at night. Found him alone and secluded and thought this would be the perfect time to off one more werewolf bastard. Knives in hand I snuck up behind him and stabbed hard. He went down on his knees but wasn't dead, so I did it again... and again. What the heck. He doesn't DIE. As disturbing as that is, it is more disturbing that he doesn't seem to care either, despite limping slowly now. Ok whatever. I follow him to his secret cave where he and Aela want me to drink infected blood. Ew. It's my decision he says, though he implies I have no choice. Well, whatever. Bottoms up! Maybe my demonic blood can counter th... Nope! I awaken in beast form. I test out these new found abilities and quickly find I'm not a werewolf. I'm a were-corgi. That's just great.
Aela finds me sometime later to hit a Silverhand stronghold. Seems these guys have been busy! I was wondering where all the "wild" werewolves were. If only they talked first instead of attacking me outright (like those Redguards before) I would gladly help them out. Also it seems they managed to kill Skjor. I'd like to think it's because I weakened him earlier instead of a plot device. Aela is pissed and wants me to go recon another of their hideouts. I take the fully recovered Lydia with me and eliminate a bunch of other bandits as well, becoming a thane at Falkreath while I'm at it. No special bonuses or bodyguards there though. As an aside, I think the Jarl there is an ass. With the Silverhand plans in hand Aela then sends me to go hit what sounds like a main base. Since we are still carrying stuff to sell and all the shops closed for the night, Lydia and I decide to wait in the local tavern. After checking the local rumors we are challenged to a drinking contest by some random dude. I think it's a bad idea. Lydia thinks it will be fun. Peer pressure. Not being a drinker myself I got maybe two gulps down before totally passing out.
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Sunday, 18 December 2011
7000 steps? It was over 9000!
Adventures in Skyrim - spoilers ahead! You can follow the whole story here!
Met two Redguards who asked for help hunting a fugitive in Whiterun today. After locating her I was still unsure whose side I would help as everyone involved was being vague. Decided to find those Redguards again and ask for more information but was side tracked by a bandit cave. My new housecarl Lydia proved her sword prowess as we cleared them out easily. To our surprise we encountered a small Redguard group hiding out at the very back and their leader knowing instantly he was in deep poo when I walked in called for a truce. Apparently the fugitive is a traitor and reading between the lines, cost more than a few lives. I've had experiences with traitorous scum before, and when we got back to the city I was more than happy to help them arrest that manipulative bitch.
At this point I found I was carrying too much stuff that people didn't have gold to buy, and that I didn't particularly want to just discard so I bought a cozy little house in Whiterun for around 8000 gold for storage. Given my healthy distrust of the Whiterun guards (not to mention a bunch of werewolves living there) I left Lydia to keep an eye on things while I hired Jenassa the bandit turned adventurer to accompany me to see the old dudes who summoned me to the top of a mountain. Her talents were tested right away when we came across another dragon attacking one of the outlying farms, and she proved her worth when she landed the killing strike.
The journey was long though, and one bandit camp (whose leader was smashed away by a giant) and a troll later we reached the entrance to a tomb where a cowardly warrior named Golldir asked for assistance dealing with a necromancer who was doing all sorts of things with his dead relatives. We accepted ofcourse and the undead had no chance between the three of us, however the necromancer managed to slay Jenassa in the final chamber firing an ice bolt through her chest, and with Golldir staying to fix up the mess I caused I was left to continue the pilgrimage up to High Hrothgar on my own.
The hike up the mountain was ardous, and one knife duel with a bandit on a log later I reached Ivarstead in pouring and oppresive rain. This was the "start" of the 7000 step pilgrimage up the mountain, but there were people in town needing aid so after sorting out their problems I continued the hike up, encountering a hilarous suicidal wolf before finally reaching the monastery near the snowy peak. Once inside, the old dudes began my training which, while really cool, only lasted around 10 minutes and pretty much consisted of yelling. Ironic that most of them have a vow of silence.
I asked what the best shout for a dragon was.
Met two Redguards who asked for help hunting a fugitive in Whiterun today. After locating her I was still unsure whose side I would help as everyone involved was being vague. Decided to find those Redguards again and ask for more information but was side tracked by a bandit cave. My new housecarl Lydia proved her sword prowess as we cleared them out easily. To our surprise we encountered a small Redguard group hiding out at the very back and their leader knowing instantly he was in deep poo when I walked in called for a truce. Apparently the fugitive is a traitor and reading between the lines, cost more than a few lives. I've had experiences with traitorous scum before, and when we got back to the city I was more than happy to help them arrest that manipulative bitch.
At this point I found I was carrying too much stuff that people didn't have gold to buy, and that I didn't particularly want to just discard so I bought a cozy little house in Whiterun for around 8000 gold for storage. Given my healthy distrust of the Whiterun guards (not to mention a bunch of werewolves living there) I left Lydia to keep an eye on things while I hired Jenassa the bandit turned adventurer to accompany me to see the old dudes who summoned me to the top of a mountain. Her talents were tested right away when we came across another dragon attacking one of the outlying farms, and she proved her worth when she landed the killing strike.
The journey was long though, and one bandit camp (whose leader was smashed away by a giant) and a troll later we reached the entrance to a tomb where a cowardly warrior named Golldir asked for assistance dealing with a necromancer who was doing all sorts of things with his dead relatives. We accepted ofcourse and the undead had no chance between the three of us, however the necromancer managed to slay Jenassa in the final chamber firing an ice bolt through her chest, and with Golldir staying to fix up the mess I caused I was left to continue the pilgrimage up to High Hrothgar on my own.
The hike up the mountain was ardous, and one knife duel with a bandit on a log later I reached Ivarstead in pouring and oppresive rain. This was the "start" of the 7000 step pilgrimage up the mountain, but there were people in town needing aid so after sorting out their problems I continued the hike up, encountering a hilarous suicidal wolf before finally reaching the monastery near the snowy peak. Once inside, the old dudes began my training which, while really cool, only lasted around 10 minutes and pretty much consisted of yelling. Ironic that most of them have a vow of silence.
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