Showing posts with label Jim Caviezel. Show all posts
Showing posts with label Jim Caviezel. Show all posts

Sunday, 31 January 2016

Star Trail: Pain in the A--

[Part of the Darklands of Arkania Story.]

After dealing with a few more orc patrols the team finally made it back into the besieged city via the secret tunnel. Agdan returned to his order and Zubon and Paeroka were reunited with the rest of the group. While in town the party also donates their spare items and food to the council hall which they are richly rewarded for. Asking around, they also find out that Ingramosh, the dwarf they need to deliver the Salamander Stone to was here once - a guest of the gay elf they slew before. Oops.

Figuring they'll just have to wing it now, the party leaves Lowangen again and are almost immediately set upon by two groups of competing adventurer parties - one after another! While the team is victorious they are pretty badly beaten up after that second round and that's when an army of mages appears before them.

"Hand over the stone or die."

With no hope of winning against that many spell casters in their current condition, Paeroka gingerly gives them the stone. The wizards laugh as they then ride off to the West - and the party pursues them after resting up a little. The head start is too great though, and with combats against random orc patrols slowing them down further they lose the trail.  Fortunately a random shepherd on the road manages to point them in the right direction.


Jesus saves the day again!

It's a long walk and Wolfy's shoes wear out, making her take damage during the journey. Not that it matters though for they eventually run into ANOTHER orc army!

Surprise!

There are no options here. The orcs beat up the team, strip them naked (including magical items this time) and basically make them their play things for a few days while forcing them to march higher into the mountains. Eventually they are thrown into a dark cell where they suffer more orcish abuse for around a week before finally mustering enough rage to take down the orc bringing them what passes as food. And so begins escape from castle Orcenstein!

Sunday, 1 November 2015

Sunset Six: Be like Jesus

[Part of my Sunset Six story.]

Continuing with the tests of Worship, the Test of the Messenger, a new Worship test released at the same time as Throne of Pharaoh, is similar to the Test of Beacons. In it you must sacrifice ink and paper at an altar to receive -only- one of seven parts of a ritual. You must then work out with others the full requirements, incantations and sequence and then work as a pair to perform it at the ONE correct altar. The first seven pairs that do this advance, and everyone else is out of luck - needing to wait for the start of the next cycle. Advance five times to pass.

It's good to be the backup guy.

The Test of Leavened Bread requires you to be like Jesus. In it, you need a team of five players to see visions of what needs to be done (randomized), make beer, bake bread then share the bread with others. Specific others. Probably those not in your party. You have seven days to do that before the bread goes bad. You get points for the correct people eating the bread. Yep, give it to your enemies and it's still valid for them to just chuck it out.

Hah, I had all my required guys at the table!

Also requiring five people is the Test of the Humble Priests, in which you must form a devotional group to a particular god and sacrifice something to them in an orderly, structured manner. It's worth mentioning that all these rituals are very specific in what you are supposed to do, who is supposed to do them and what you must type. Making a mistake at any point results in a fail, wasting all those items you sacrificed. As an example in this one "Priest three must do five emotes in specific order (based on his vision)".

Please all five of your randomly chosen gods (out of twelve) to pass.