Showing posts with label General. Show all posts
Showing posts with label General. Show all posts

Wednesday, 18 April 2018

Command and Conquer: Generals

Many steps forward, but just as many steps back.

Set in a period after the Russian menace but before the Tiberium future, this game and its expansion Zero Hour follows the very short campaigns of China, GLA (Terrorists) and the USA (who I played). So short that I actually played through -all- of the expansion missions as well this time.

While I appreciate the diverse units of each side and got the opportunity to "sample" China and GLA unit tree as "allies" during the USA campaign, I did find that it was on the easier side. Maybe my once woeful RTS skill is actually improving, but I have a feeling it's the in game "level up" perks that are very helpful.

Isometria ahoy!

As your units kill enemies and gain veteran ranks themselves (which makes them more useful), you also gain useful unlocks to stronger units or cool down abilities such as air drops and air strikes (for USA anyway). The voice acting is decent too, but the lack of having the mid mission live-action videos and a progression map really subtracts from the game, despite the in-game cut scenes.

Also, while everything is 3D modeled now, the result is they are actually worse than the sprites of its predecessors. All up I give this one 2 stars out of 5.

Wednesday, 8 October 2014

Tropico 3: An Island with No Name

[This is part of my Tropico 3 Journal!]

On this island with no name, I have been installed as Governor in the stead of General Luis Navarro who realized that while he is a good fighter - he's a crappy leader. I learn early on that this isle has not one but two gold deposits and immediately set to work making the most of that for export, putting up a jewelry crafting factory soon after. It is the most expensive start to a term ever and I find myself so deep in debt with the World Bank that there are times I cannot actually purchase anything. Luckily there are quick pesos to be made here and there, like exporting Fool's Gold to our neighbors for quick profit.

The other problem is the ever growing number of rebels led by someone named Enrique. They manage to incite a dock strike, one that I cannot afford to be violent in so I just pay off the people striking. More painful is when I am forced to temporarily shut down the Jewel Factory to disarm the bombs they planted there. With their very strong presence it isn't long before I increase the soldiers wages, bases, and technology. It pays off too when my soldiers, led by me personally, destroyed a rebel group attacking one of the mines.

Are you a rebel?

With all my focus on the military the people again were forgotten and when an election was called I faced a steep defeat once more especially as my speech was not so effective this time. Fortunately my old tricks of Food for the People, Social Security and Tax Cuts led me to victory against Barrut Ramirez to the tune of 43 to 29. His reaction was to send an assassin after me, most likely an agent from one of those USSR warships circling the island. The attempt failed, but with the assassin in the wind and no proof to throw around I simply made an announcement to calm the people. Finally, things are getting interesting!