Showing posts with label Boyd. Show all posts
Showing posts with label Boyd. Show all posts

Monday, 19 December 2016

Dark Souls II: Way of the Blue

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

The higher level of the castle feels like a callback section. Enemies from almost all the other bits are present, including fire sorceresses, a gargoyle, giant warriors, assassin things, and even another bonemare. Had the help of Sellsword Luet for that last one though, and it was very easy since he was the very definition of a tank wielding one great shield in each hand. Sure he didn't do much (any) damage but boy could he take aggro. Haha!

THIS is a TANK.

At the final strech of hostile statues I am invaded by SultanofSwing (player). He managed to pull off a few shots on me but I turtled back to an elevator to recover. And more importantly hide. I guess invaders can't interact with objects? Anyway after wasting his time, he was finally scared off by the arrival of Thanaros (player), a blue sentinel (that covenant focuses on assisting "Way of the Blue"/Newbies with invasions). With his job done, Thanaros also vanished giving me a clear shot to the next boss room where Benhart and Ashen Knight Boyd join me to take on the Looking  Glass Knight.

Who is the fairest of them all?

He's called this because he uses a big mirror as a shield, and furthermore can summon invaders from it to help him during the boss fight! What a bastard! Fortunately he only gets to summon one during the fight who I put down quickly while still in the "summoning" animation. Eventually he falls as well, unable to handle the punishment from three attackers. While the others rest to recover I press on ahead into the Shrine of Amana.

Thursday, 8 December 2016

Dark Souls II: Light Bringer

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

Good thing there's a message right at the start of the spider lair which reminds me of a new mechanic in this game: the torch. I light one up, forsaking a shield or two handing my sword, but the benefits here are great. Not only can I see where to go but the spiders all flee from the light, making them easy kills. At the bottom I find Ashen Knight Boyd whom I save from becoming the spiders next meal and he assists me in the fight against their hive queen: The Duke's Dear Freja. Who names these things?

Worth noting its head and its arse are the same.
Minor dig at females in general maybe?

The two faced, armored spider is immune to attacks that don't strike one of her aforementioned faces. Those also seem to be the most dangerous places to stand when fighting her, so I let Boyd tank her for a bit to learn her move set while I scare away her little adds with torch light. It soon becomes clear she only attacks in one direction at a time so Boyd and I alternate with the bait and switch method with one tanking/evading while the other deals damage. The bug is soon slain, and now I have a second "great" soul to my name.

Boyd bids farewell here while I backtrack to the previous areas, trying to find things I missed which is a lot apparently: in the misty ruins I get to fight some Thundercats (lion men), as well as a tough headless warrior and back in the Lost Bastille I manage to free both Felicia the Brave and Pilgrim Bellclaire who help me defeat a trio of really tall, skinny knights. Having pocketed some extra loot, I return to Majula.

You gals kill the thing, I'll stand over here and cheer!