Saturday 13 April 2024

Blades in the Dark: Against the Undead

[Part of the Party Time journal]

As Juris hadn't heard from his pal Nyryx for awhile the team sets off to find her, attuning her location to be in the previously wealthy but now left to decay sector of Six Towers. There they break into the mansion of the Dimmer Sisters but are caught almost immediately and are split up with Rose and mom stuck indoors with the two sisters and a mechanical hull spider while DL and Juris are outside with a tree that summons spirits and eight hulls (spirits animating armor), all of whom are Nyryx in spirit (she was chopped up)!

DL holds off the ghosts while Juris convinces all of Nyryx to stand down and put her back together in a bottle again. Rose KO's one of the sisters and disables the spider while mom accidentally kills the other sister with a warning shot... right between the eyes. Using his new tempest ability, Juris lightning bolts the tree (on his second attempt) to destroy it, sealing the ghost portal. They then take two of the now empty hulls and the prisoner sister before the Spirit Wardens arrive.

Juris then busies himself putting Nyryx into the remaining Dimmer Sister as well as training some of his other captured spirits to inhabit the hulls before experimenting with more Lure on a rat, witnessing it go right into the Spark Grounds carnival where someone is making a large force of... hollows (aka zombies)? While this is going on DL, Mom and Rose try get to the orphans at the club again but this time the carriage takes them near an underground tunnel where they are ambushed by a large group of vampires! Unfortunately for them, sound carries rather well through the tunnel and Rose commands them to sleep, which all but one does.

DL and mom take down the leader pretty easily before the rest can wake which means they are easy prey for the vigilantes. Once again, the team returns to base to regroup and head next to the circus where Juris remembers his time mind-melded to a rat to get to the secret basement of currently dormant zombies. Here they KO the "necromancer" who is just pulling souls out, but are pinned when the remainder of the clowns now allied with the Old Crows enters the basement.

They don't hesitate to ambush these evil doers but are suddenly out numbered when the leader activates the zombies just before she gets beheaded by DL. Fearing that the Spirit Wardens will arrive before they can get out of this quagmire, Juris pulls out the hand of Kotar and uses it (eating one stress / insta KO) to blast all the zombies into the next dimension. In this game, that's the ghost field. With the basement now empty of threats, the team quickly carry Juris out of there and escape unseen!

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