Thursday 9 May 2013

Deal Breaker: Melted Alliance

Part of my Explorer of Tyria journal - you can find the rest here!

And so with a large and quite badly planned explosion that resulted in multiple casualties of dredge, flame legion, and all of their captives, ArenaNet's "Flame & Frost" chapter of the Living Story drew to a close, leaving us with some ugly gauntlets, a few questions, and a pretty resounding "meh". The finale was a large underground weapons facility which sounds fun, except you can only go in with 5 people since it is a dungeon instance and comes complete with the trapings of numerous overpowered baddies and random traps. Also, all the trouble the molten crew took with getting captives was simply so they could mine stuff and eventually have ridiculous weapons tested on them. The silly bad guys didn't know what happens when you squish or burn someone apparently. Still it was ok, and was not as annoying as getting into and through Arah to shoot a lame (literally) dragon. My favourite bad guy was also in there - the dredge weapons tester miniboss. Why? Because he is funny, doesn't kill outright and when he showed up personally dies in one hit. In fact I think he is the only "standard" mob in the whole place with everything else being veterans or better. Kinda sad that of all the things, HE was the main highlight for me after all those months.

Though the bosses were entertaining too, in a dodge or die kinda way.

As everyone suspected there's a puppeteer pulling their strings (a female one at that), still in the shadows. We'll probably run into her later in the next story arc in Southsun Cove. Would be cool if it was Riel though. With the Super Adventure Box now closed and undergoing "upgrades" it seems I have little reason to hang around here again. Maybe I shouldn't be so negative on ANet's quest building team and try find out just how hard it is to make one on my own. Apparently that's one of the features of this other MMO called Neverwinter...

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