Wednesday, 3 June 2026

More than Nothing: Back to Partopia

[Part of the Party Time journal]

Soon a messenger bird arrives with orders that splits the team. Ughh and Aah stay with the dig team who uncover a giant hand behind a stone door that squishes 12 of the miners before it is defeated, while Mamita and Jerghonson along with half the soldiers go to the mining town of Jellyroll which is in threat of being overrun by Bhir'Beli forces. They are to hold the line until reinforcements arrive.

Upon arriving the mine leader tricks them and locks them in one of the mine shafts though, saying they've already made a deal with the Bhir'Belians and handing them over to the invaders (due to arrive soon) will do much to foster relations with them. Leaving them there Jerghonson prays to his moon goddess Luna (chosen upon character creation) who hears his call, appearing as a giant wolf that occupies most of the tunnels. She mauls a lone guard and opens the gate before wandering off. 

Rather than escape, the team digs pit traps in the mine and waits in hiding along side passages. The ambush is successful when the mine leader and Bhir'Beli advance party arrive, and only one Bhir'Beli soldier manages to escape to his horse and flee with incredible speed. Jerghonson then takes the mine leaders head and threatens the remaining Jellyroll citizens who then all scatter and flee, knowing the punishment for treason. 

Soon enough a new regiment from Partopia arrives and after ascertaining the situation decides its not worth dying over a dead town. They torch it and collapse the mine, sending the PC party back to Partopia where they regroup with the expedition team who have also returned with a good haul of artifacts. It is at this time that Captain Tamir informs all of them that Emperor Julian has been assassinated, and the previously allied lords of Aeternea are now making claims for the throne. They will back their patron, Praetor Artorias, and their new duty is to collect funding and support from as many people as they can. Aah easily convinces her stepfather Governor Quintus to help.

On their way out of the city they defend a young girl being pursued by stake wielding assailants and the last attacker, a man named I'lbakstabyo who works for Numero Uno ("god" of the very oppressed Numerologist religion) claims the "girl" is a vampire who has taken the form of the child which it killed. A house guard of the girl recognizes her and takes her back to her family though, and while the team try to warn the guard of potential vampy-ness he remains unmoved and they are unwilling to do more - apart from take I'lbakstabyo to jail.

They're also approached by a woman who claims to be the widow of thief King Autolycus who asks them to get the gem of the Crocagator located in his vault, be returned to her. She's afraid she'll be killed if she goes after it herself and gives the team instructions how to get there via a secret door in the sewers. Beyond they are surprised to find a Crocagator temple with worshipers that Jerghonson manages to befriend with tales he heard about their predecessor Testikles of the fisher people. They opt out of the mission deciding the widow is too shady for their liking.

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