[Part of the Cursed story line.]
As grinding sucks I've also tried sneak in some exploration into the new lands which has revealed some rather adult themes. Let's just say I know how to make drugs now and I'm peddling them to the populace? WHAT? Yeah, that's a thing. Anyway, thanks to an unplanned maintenance I was gifted 100 hero dice by the system and managed to roll up Usha the knight (permanent this time) and Zhar'loth a fear inducing monster caster who replaces the under performing Gitouna.
I've also only now realized some heroes have a captain skill that you can pick from at the start of battle! By default it's always been Garius' +% defense but Zhar'loth brings a +%damage which is now my go to. Alas there's no avoiding the grinding and getting to level 100 is really a pain, but my main gets there while the other regulars are on 90. This helps me find and assist a missing princess (and her army) smash back the orc invaders and also unlocks the TEAM arena.
Team arena is almost exactly like regular arena except you put forward three teams to fight each other consecutively and characters can't be re-deployed between them. Again, finding people lower level to fight seems to be the way to go but its much harder to field three teams of heroes fully equipped with fully upgraded gear! And, once again this lets people with multiple legendary heroes absolutely trounce their opposition. Just to give you an idea, some of these guys have abilities to resurrect fallen team mates and/or self revive.
Good news though, using the camp horn feature (a free hero summon 4x daily or something) which has so far done nothing for me has today given me the Legendary Ghost Troll Ripekas who will be taking Usha's position in the rotation as he is a beast of a DPS. I just have to level him up first. Of course all new heroes start at level 1.
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