A trio of competitive games.
Blazing Sails
In this team vs team game (numbers are customizable) everyone is a pirate and the main objective usually is to simply be the crew of the last ship in the game. You can still hop off the boat to collect weapons and materials and fight enemies mano-e-mano flintlock vs paddle style like any other PvP FPS brawler but having the ship as your main life line/objective makes it a pretty enjoyable idea. While the graphics are of a simpler variety and the hand to hand combat a bit... floaty, the ship itself is great fun with many things to interact with. Actually it's a pretty fun sailing simulator. Just make sure your opponents don't manage to sneak aboard and pull the drain stopper below decks or you'll sink fast!
Predecessor
This 5 vs 5 MOBA sees teams of heroes fight along lanes to defeat enemy defense towers with the ultimate goal of eliminating the enemy core. AI controlled soldiers help each side to also provide another way to gain experience (by killing the opposing ones) to help level up your heroes before going in for the big finish. The controls are pretty easy, the graphics nice enough and there seems to be a lot of heroes to unlock and try out. But is this MOBA better than other MOBAs? Wrong person to ask I'm afraid as this is my first one and it's not my cup of tea.
GigaBash
This game lets you play as a titan, a towering giant monster who... can then bash other titans around? Yep. It's an eagle eye arena battler which lets you chuck buildings and vehicles at each other in addition to the wide array of other punches, stomps, and grapples you can perform. There's also a story mode you can solo or co-op play through which is somewhat entertaining but like the PvP game mode I think it would get very repetitive very quickly.
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