Six games from Epic that didn't do it for me.
Prison Architect - features art like the Escapists but this time instead of working out escapes, you must manage facility construction and management. Trying to mix these two worlds together is just an absolute fail.
theHunter: Call of the Wild - in this first person shooter you go into well rendered reservations and kill defenseless animals which boasts awesome graphics, good voice overs and pretty decent systems. If you enjoy spending hours following tracks and getting absolutely lost in huge wilderness zones then this might be for you. Definitely not for me though. In my simulations I kinda like prey that fights back.
Yooka-Laylee and the Impossible Lair - an improvement from the last game since most of the levels are now of the fixed 2D platforming variety removing the terrible camera issue. It even has a better story, where you must rescue a "beetalion" of bees who act as a shield to help you when you attempt the titular impossible lair (or if you are that good, you are free to attempt it with zero shields). Might interest the younger generation but otherwise its just a standard platformer.
Relicta - an interesting story which quickly degrades into first person box puzzling. What absolute shit. Not recommended to anyone.
Gods will Fall - another interesting premise where you get a handful of random vikings to try defeat ten or so gods, with the quirk that your heroes only enter dungeons one at a time and if they fail they are stuck in there until one of their compatriots wins the level. That's not too bad. Unfortunately said dungeons are really long, and shitty camera angles and instadeath falls just make it feel like an absolute chore. If it was 11 immediate boss fights that would have improved this game immensely, but for some reason developers love grind.
Mages of Mystralia - another game that suffers from grind AND respawning enemies. Otherwise it's a pretty light Diablo style game where you fight goblins as an apprentice mage. Oddly enough, none of your abilities have any range which is a bit odd as you basically have to bash your enemies on the head with your wand. Maybe later on you can actually shoot stuff but the devs want you to grind for that privilege. Stupid game design and not recommended.
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