This "Turn on the Reactor" mission is very painful mainly due to having to find terminals while under time pressure. On the flip side, it's one of the faster missions. Our successful load out was DL on his usual DMR, Sniper, Mines while Jim and I brought hel revolvers, pump shotguns and sniper sentries. After the drop, clear as usual but only open the large door to the West - it is important to leave this open while keeping the other two shut to control the enemy flow.
Behind that door is a rather large room to clear, and this one will be the "Hold Room". To be specific, on the upper walk way the hold position is the Eastern most part of the walkway with the team facing west, while sentries are placed on the opposite end to shoot things in the back. Put mines sparingly at giant height. There may be times you aren't back in position yet and enemies are in your way - if that happens fight through them to get back to that spot.
Carry on through the West no-scan security door, cross the empty bridge and through the apex scan into the reactor room. There's always scum here so clear carefully then loot and more importantly, tell everyone where the extra packs are. You will need to be able to grab those on the move quickly later.
When doing a hold (like you will be doing soon) always prioritize to carry ammo. Hold lock melters as well for this first part. Once done, head to the terminal and REACTOR_STARTUP. However, before doing the scan ensure you leave REACTOR_VERIFY typed in (don't hit enter yet). Make sure you do this each time throughout this mission to save time for the password typist. Now is a good time to nominate a "sneaker". That was me in our team, and the sneaker's job is to find terminal passwords.
Now, get the startup scan going and fall back to the hold spot. This first wave is the easiest, and we only put down one sniper sentry (Jim's) and a few mines to handle it. Hybrid barrages are your biggest threat, but they are easy to stagger if you see them coming. Once done, your time limit starts! Sprint back to the reactor room - picking up the gun. DL normally lags behind here to prep mines for the next wave.
The North door is open now and it's basically a dim supply hallway that always has little goons. Deal with them as you see fit, but do it quickly. Ideally do the team scan of the next door and pop the lock first before opening the lockers - using lock melters primarily on digital locks. Look where things are (specifically c-foam grenades - those are important) and resupply quickly. Try not to carry anything yet though since you need to go deeper in first.
You will be faced with twin stairs going up into a room that usually has giants so DL often snipes one or two then falls back to the supply corridor where we shoot the remainder. As a team, we then all advance going hard and fast for the terminal hunt using this path: from the supply corridor, go upstairs and use the large, right most door (hel revolver can shoot off a padlock). Shoot through the short corridor, open the little door at the end, fight enemies in the dim room and enter.
There is a staircase heading down on the right and at the base turn left to find a terminal (DL and Jim turn right here to hunt for more gear). If that isn't the one you need, continue going left to find more stairs down which holds the second terminal. When you find the right one, type LOGS to list out the log files then READ [filename]. Usually something like READ REACTOR_VERX02.LOG. Wait a bit for a four character password. This is what you need to type in back at the reactor terminal with REACTOR_VERIFY [password] before time runs out!
Anyone can type it, but for this first one you should have enough time to wander back - fill up health, carry ammo and c-foam if you find it. We usually type it in at the 10 seconds remaining mark then head back to the hold spot for the next wave... which we'll cover tomorrow along with the next bit of the mission! :)
PS. If you run out of time, you've basically failed (not enough gear to survive extra waves). Use it to find the terminals for next time or if you already know where they are quit to the lobby and restart.
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