How not to make a game.
In this game you play the titular overweight and very dancy reaper Felix who has to go to places where time is frozen and then carefully stepping only on shadows, move things around to either make more shadow bridges (you can also alter where the sun is to help a little with that) and complete objectives: like killing people.
Or at least, you'd think killing people. This is clearly the Final Destination movie style of killing where you have strings of missions just doing stupid stuff (move ale from point A to point B, move decoration from point A to point B etc) before killing which is super annoying.
Also super annoying is Felix dancing. Its absolutely shit. Whoever decided that should literally go to hell. Yeah, its cute the first few times you see it, but when he wastes time DANCE/WALKING which is like 99% of the game? That's just not fun at all. Absolute failure of design there. Along with: if you can freeze time just make the whole area night? Idiotic and not recommended.
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