tag:blogger.com,1999:blog-5170161199375200085.post6534628740313987153..comments2024-03-28T02:55:08.855-07:00Comments on JVT Workshop: Quad-mire: Four Games I'm SkippingJoseph Skyrimhttp://www.blogger.com/profile/08734014925489857811noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5170161199375200085.post-71439821853608381562021-05-02T16:16:58.178-07:002021-05-02T16:16:58.178-07:00I take it you didn't like it either. :PI take it you didn't like it either. :PJoseph Skyrimhttps://www.blogger.com/profile/08734014925489857811noreply@blogger.comtag:blogger.com,1999:blog-5170161199375200085.post-66789109842716707202021-04-27T06:50:27.311-07:002021-04-27T06:50:27.311-07:00Yeah, the entire point of MTaP is to build things,...Yeah, the entire point of MTaP is to build things, although fighting does play a part as you have to be able to defend yourself against the nasties where you gather materials. Oh, and the plot eventually demands it too.<br /><br />But yeah, the point about the toon vocals not matching the mouth movements? Absolutely dislike that part, as you can tell that the translations from the Chinese did not match the mouth movements much. And that's even before you realize the English translations are off by quite a bit (about 1/4 of the time). At that point I'd have been happier if they'd have just let the toons talk during cutscenes or say certain pat things when you click on them to talk, like when you click on a vendor in an MMO. Oh, and the pathfinding of the NPCs...Redbeardhttps://www.blogger.com/profile/05306063084983025771noreply@blogger.com